HF Patch
The standard all-in-one patch. Installs translations, fixes and the major plugins in a single pass.
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This is a fan-made index, not a download site. Every entry links to the author's own repository — install from there, not from mirrors.
Descriptions are written with AI assistance and may be incomplete or out of date. The distribution page is always the authority.
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74 mods found
The standard all-in-one patch. Installs translations, fixes and the major plugins in a single pass.
External tool for managing and updating mods, plugins and character cards.
The core framework nearly every plugin needs in order to load.
Shared API that per-game plugins build their common features on.
Plugin pack covering core features such as Sideloader and Screencap.
Collection of patches for known problems in the games and in modded setups.
Loads zipmod content without overwriting the game's own files.
In-game screen for searching and changing plugin settings.
Edits materials, textures and shaders in detail.
Loads translation files for in-game text and can machine-translate on the fly.
Builds advanced animation on a timeline inside studio.
Lets plugins store their own data inside character, coordinate and scene files.
Raises the cap on how many accessory slots a character can use.
Fine-grained bone tuning that widens the range of body shapes you can build.
Chooses which uncensor each character uses. Selectable from the Body/General tab in the maker, with a default applied to characters that have none set.
Layers custom textures onto the body, face, clothes and eyes.
Takes high-resolution screen and character screenshots.
Constrains nodes to each other for complex motion and attachment.
Searches the huge studio item list and places items quickly.
Lets character maker sliders move beyond their normal range.
Automatically saves studio scenes and character cards at a set interval.
Adds usability improvements such as search fields to the maker and studio.
Recording feature for exporting video or GIF from studio.
Exposes extra light properties the stock UI does not offer.
Adds more rendering options than the stock settings, for tuning quality against load.
Makes copying, moving and organising accessory slots much easier.
Lets you use FK and IK at the same time in studio.
Adds pregnancy mechanics and character maker options to the main game, including showing and changing risky days and the cycle.
Improves pose folder management, PNG saving and saving of expressions.
Removes some restrictions tied to gender and clothing combinations.
Lets ordinary clothes and hair be used as accessories.
A bundle of main-game improvements, such as raising the school's character limit from 38 to 99.
Edits shader properties across many selected objects at once.
Makes character accessories available as studio items.
Uses the high-quality character models outside the maker too, such as in school scenes.
Makes studio maps editable like ordinary objects.
Edits the Dynamic Bone (jiggle) behaviour of accessories from the character maker.
Links hair accessory colour to the hair, and adjusts gloss, outline and hair-tie colour separately. Also supports a length slider.
Hides only the character's body. Clothes, accessories and attached studio items stay visible.
Adjusts some post-processing effects such as bloom and saturation.
Adds volumetric light shaft effects to studio.
Sliders for breast shape while wearing a bra or top. Advanced mode allows fine tuning.
Adds simple control such as branching and limited loops to Timeline.
Improves scaling behaviour for studio folders and guide objects.
Increases how many coordinate slots a character can hold.
Widens studio selection windows so more items are visible at once.
Enables an orthographic camera in the game and in studio.
Adds subtitles to dialogue, the character maker and more.
Raises shadow resolution and fixes shadow strength differing between the main game and studio.
Makes hair shadow colour easier to adjust from the character maker.
Lock-on camera that keeps following a chosen character.
Exposes more scene effect and render settings in studio.
Helper plugin so certain add-on accessories load correctly.
Adjusts more studio scene settings than stock. The settings are saved with the scene.
Changes the character maker's starting settings to your own preferences.
Widens the setting range for gizmo speed and size.
Adds a small window in studio showing an image or another camera's preview.
Right-click items in the character maker to hide them from the list. Useful for tidying away unused mod items.
Creates studio camera objects at the current camera view rather than at the cursor. Also hidden by default.
Helps place multiple studio objects at even intervals.
Generates random characters inside the character maker.
Tooling used to load and to author translation data.
Press Delete in the character maker to remove an accessory quickly.
Places background characters on story mode maps so they feel less empty. Decorative only — they neither move nor make sound.
Adds an original side quest and related features to story mode.
Exports the loaded character with Ctrl+E (rebindable). Used to pull models out of studio scenes.
Adds a "go to this character" button to the roaming mode character list. Can also jump to the next event location.
Tidies the map selection screen so it is easier to read.
In-game trainer for debugging and testing.
Inspects and edits live Unity objects and components.
Adds new purchasable items with different effects to the shop. Some are sold only at night.
Improves how alignment is handled in adult scenes.
Makes night Free H maps closer to realistic darkness. The amount is configurable.
Adds integration with supported external devices.
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Modding is at your own risk. Always keep a backup, and download only from the author's own release page or a trusted official repository.